Run a battle royale squad auction
Battle royale is not a two-team sport, and the standings should not pretend it is. Auction players into squads, then score every lobby by where each squad finished and how many kills it took.
What a battle royale auction needs
Lobbies, not head-to-heads
Each match is a lobby with many squads in it. You record where each squad placed and its kills; nobody has to invent a home and an away.
Placement points plus kills
First place earns 10, second 6, third 5, then 4, 3, 2, 1 and 1 down to eighth, plus a point for every kill. Squads level on points are separated by kills.
Squad roles
Players register as in-game leader, assaulter, supporter or sniper, and the role is on their auction card, so every squad is built with a plan.
The registration form speaks your sport
Players choose from these when they register, and it shows on their card in the auction.
- Roles
- In-game leader
- Assaulter
- Supporter
- Sniper
The table keeps itself
Each lobby pays by placement — 10, 6, 5, 4, 3, 2, 1, 1 from first place down — plus 1 per kill. Squads level on points are separated by kills.
You enter kills after each lobby; the standings, the public season page and every squad's record update from that one entry.
Auction night, on every screen


Real screens from a practice auction. The same bid reaches the board and every phone at once, and anyone with the link can watch without signing in.
Questions organizers ask
Does it work for BGMI or Free Fire tournaments?
Yes — for any battle royale format where squads play lobbies and are ranked by placement and kills.
How are points awarded in a lobby?
By placement (10 for first, 6 for second, then 5, 4, 3, 2, 1, 1 down to eighth) plus one point per kill.
Can the auction be streamed?
Yes. The auction board and the public spectator page are made to go on a stream, and viewers do not need an account.
Step-by-step guides: setting up a season, importing a Google Form, preparing the auction and running the room.